24/09/27

  • Debrief follow-up with the team

  • Add issues to github project to match the follow up bilan

  • Thinking about how we are going to work with the eip repository (multiple repo or multiple branches)

  • Checking how to push the perforce's content on github efficiently

  • benchmarking different possibilities:

    • git p4

      • Must use Git LFS

      • Keep History

    • Perforce Git Fusion

      • Permit both ways (git -> perforce / perforce -> git)

      • Hard to setup

      • Keep History

    • Manual Script

  • Research on the Unreal Engine Plugin system

  • Anwsering questions about the realism of the plugin creation

  • Taking knowledge about plugin creation ressources (documentations, videos)

Last updated