24/11/20

UE Environment : First environment interactions

  • Creation of a "MasterInteraction" Blueprint, with a heritage system creating blueprints for the different types of interactions needed in the environment (Pick up interactions, World interactions, Equip interactions...).

  • New input: press E to interact with an interactable actor once in the interaction range sphère.

  • UI: added a widget displaying/describing the current available interaction.

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