# 25/04/12

* Set up NightScene, for the presentation of the game.
  * Scene adjustments (props, lights (american night))
  * Animated some new poses for the characters on screen (all gathered around a fireplace at night)
  * Set up a Level Sequence (giving a good camera angle, and initiating the different animations)

To do :&#x20;

* Set up game phases, with daytime adapting itself.
